Entries in Curves (1)
Curves & You: Part 1
Sam Posted on
Thursday, April 19, 2012 at 12:00PM
This is the first is a series of articles about some of the benefits , techniques, and challenges of using parametric curves in 3D games. The examples and code will be C# in Unity but the math is going to be universally applicable and most of the problems and solutions we'll look at in later entries easily extend to any 3D engine.